MOH-Sprays
Gang territories built with wall sprays. Gangs claim areas by spraying their own artwork on walls, defend them in spray wars, and manage their gang, members and funds from a gang laptop.
Features
Territories
- King Spray: a gang's first and main territory zone.
- Alpha Sprays that expand the territory. Each must connect to the edge of an existing zone.
- Custom gang artwork: any direct PNG/JPG link shows on the wall.
- Zones and danger areas on the map.
- A reward for every spray that survives 48 hours.
Spray wars
- Rival gangs attack a spray with a Spray Remover. The defenders have 20 minutes to protect it.
- Full death during a war removes that player from the attack.
- Rob downed enemies inside the warzone.
- Police raids: the police can clean gang sprays with their own remover.
- Players with the
mafjob or gang see every active war on the map.
Gang laptop
- Create gangs (admins), with a name, color and logo.
- Roster with roles, hiring, firing, promotions and online/offline status.
- Gang funds: deposit and withdraw.
- Leaderboard.
Other
- NPC seller for spray equipment, with a daily limit.
- lb-phone notifications when your sprays are attacked.
- Discord logs for every important action.
- English and Arabic.
Compatibility
| Type | Supported |
|---|---|
| Framework | qbx_core, qb-core, es_extended, vRP 1, vRP 2 |
| Inventory | ox_inventory, qb-inventory, qs-inventory, ESX and vRP inventories |
| Target | ox_target, qb-target (optional, E key fallback) |
| Required | OneSync, oxmysql, ox_lib |
Qbox needs ox_inventory.
Files you can edit
| File | What it's for |
|---|---|
shared/config.lua | All gameplay settings. |
shared/sprays_config.lua | Default spray model. |
server/server.lua | Admin Discord IDs, webhooks and server-only settings. |
locales/en.lua, locales/ar.lua | Text. |
shared/sh_bridge.lua | Framework integrations. |
install/ | SQL files, items, images and radial menu snippet. |
WARNING
Don't edit, rename or replace the encrypted files. The resource won't start if they are changed. Never add server/server.lua to the manifest's files, because that would send your admin IDs and webhooks to players.
