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MG-Payload ​

A competitive Payload game mode for FiveM. Two teams fight over a moving vehicle: Attackers escort it along a route through checkpoints, and Defenders try to stop it before time runs out.

Features ​

Matches ​

  • Solo queue and party (team) queue, with automatic team balancing.
  • Several matches can run at once, each in its own routing bucket.
  • Map voting in the lobby.
  • Checkpoints that add time, overtime, and payload rollback when nobody escorts it.
  • Respawn with spawn protection, assists, spectator camera and a live scoreboard.
  • Reconnect grace: a player who drops can rejoin their match.

Progression ​

  • Ranked mode with seven tiers, from Bronze to Grandmaster.
  • Leaderboard and per-player stats (kills, assists, wins, MVPs).
  • Rewards for winners, losers and the MVP (money and items), plus a reward per kill.

Tools ​

  • In-game route editor to build your own maps.
  • Admin commands to start, stop, and control matches.
  • Discord logs for matches, rewards, admin actions and security.
  • English and Arabic, with a configurable UI color.

Compatibility ​

TypeSupported
Frameworkqbx_core, qb-core, es_extended, vRP 1, vRP 2
Inventoryox_inventory, qb-inventory, and the framework's own inventory
Databaseoxmysql
ServerOneSync is required

Everything is detected automatically. See Configuration to force a specific system.

Files you can edit ​

FileWhat it's for
config.luaGameplay, queue, rewards, ranked, maps and admin Discord IDs. Server-only.
server.luaDiscord webhooks and log settings. Server-only.
client/config.luaTablet prop and animation.
locales/en.lua, locales/ar.luaAll UI text.
install/SQL files and inventory items.

WARNING

Don't edit, rename or replace the encrypted files. The resource won't start if they are changed.

Next steps ​

All MG Development resources are protected. Redistribution is not permitted.